2025.6.2 is available for testing!
Use version control/backup (always) and switch your modules.lx
version over to try it and let us know if you run into any issues.
Note: 2025.6.2 is a hotfix on 2025.6.1!
Iterative update
This is an update with a variety of fixes!
Update your luxe launcher
Since some of the fixes affect the use of the launcher as well, it’s recommended to grab the latest one from the download page.
You can delete the old version, you only need one launcher, and it crosses engine/editor versions (so it’s fine if they mismatch the engine).
Outlines
Project outlines have been updated to be idiomatic with latest luxe workflows and code. The tutorial outline requirement on the arcade module has been clarified.
First compile errors about editor code…
This snuck into the build with some new code, and is now fixed. You should have a smooth experience on the first build of a game.
Core & Module 2025.6.1
- Mesh optimizer 0.24
- World; add some typing on World.create
- Fix some potential crashes which can affect the agent
- Fix issue with SDL window events on windows when interacting with dialogs
- Fix issue with some http events misbehaving
- Tidy up logging on parcel loading to debug level as intended
- Fix missing CDN use for downloads on mac/linux
Core + Module 2025.6.2
- Fix some potential issues with downloading
- Add debugging to http to diagnose some users having download hanging
- Fix
World.valid(world)
aborting on an invalid world
Editor 2025.6.2
- Fix saving issues in some cases (disable save tool thingy for now)