First build has errors about missing editor imports?

This is a recent bug introduced that we’re fixing for the next build (2025.6.1) and will be resolved soon.

Solution: Just build again, second time should work.

Sorry for the inconvenience!

[luxe: type/anim/skeleton_clip.anim_track.wren line 98] 
Error: import 'luxe.editor/context/world-editor/anim/anim_track' was not found at
`luxe.editor/context/world-editor/anim/anim_track.wren`