Font rendering artifacts

luxe version: 2022.0.5 (Windows 10)
launcher version: 0.0.22

The luxe font renderer seems to have trouble displaying text consistently at smaller sizes. Both the editor UI text and the ‘Text’ modifier default to 16px Lato, which has visible artifacts.

To reproduce: Open the editor to a new project and click “getting started…” to display the readme. The vertical bars in some glyphs look noticeably bolder than others. This also occurs in-engine.

This feedback is related to:
:ballot_box_with_check: editor :ballot_box_with_check: engine

yep that’s expected atm. You can turn up antialiasing in the settings to 16

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To be more specific, there’s no kerning or proper grid metrics atm there just yet, it was in the next pass

Yep, the antialiasing workaround looks great. Good to know there’s a fix in the pipe, cheers!

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