Integrating Tracy Profiler in C++

While watching Nothke stream some development on a game and a custom engine, I mentioned the Tracy Profiler, which I use with luxe and it's very useful. One of the frictions with using it is that the source tree of tracy is very busy and has a lot of stuff going on, it can be hard to judge how simple integration should be.

This is a companion discussion topic for the original entry at